COLLECT
Runners collect shards for points and charge.
2–8 PLAYER MULTIPLAYER CHASE ARENA
Outscore everyone before the Core ignites.
A fast 2–8 player multiplayer chase game. Score shards while you're a Runner, escape the Hunter role by tagging someone else, and fight for the Core when the arena reaches its finale.

Runners collect shards for points and charge.
The Hunter catches a Runner to transfer the role.
Race for the Core bonus. Highest score wins the round.
COLLECT. CHASE. TAG. Win two rounds to take the match.Learn the orbit ↗
THE ORBIT IS OPEN
Send your invite. The chase begins with two players.
Runners score shards. The Core closes the round. Highest score wins.
SUDDEN CORE
ROUND COMPLETE
FINAL ROUND POINTS
Collect shards for points and charge. Quickstep: steerable burst.
Chase and tag a Runner to pass the Hunter role. Rush: forward surge.
Maze Shifts change routes. Then anyone can hold Core for 0.6s. Bonus added; highest score wins.
TRANSFER SHIELD
After escaping the Hunter role, you’re briefly protected from an immediate tag-back.
LIVE MATCH CONTINUES WHILE HELP IS OPEN
WASD / ARROWS — MOVE · SPACE — ABILITY
JOYSTICK — MOVE · ABILITY — QUICKSTEP / RUSH
Win two rounds to take the match. Tied leaders play Sudden Core. First to 2 Core claims wins the tiebreak.